Arcana's FF VII Persona Sheet ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Player Information --- Name: Neal Moss (Quicksilver) Age: --- Character Information -Name: Zigfried Chausenhaur (Ziggy for short) -Age: 18 -Birthday: December 14, XXXX -Sex: Male -Height: 5'9" -Weight:140 lbs -Hair (color and style): Short black hair -Eyes: Brown -Complexion: Very white due to long hours spend indoors -Voice: Average -Build: Normal -Facial Features: None -Identifying Marks: None -Dress/Clothing/Jewelry: Rarely wears anything other than a white lab jacket, jeans, and a t-shirt under the jacket. -General Appearance: Scientist-y -Personality: Warm, but shy. Keeps to himself sometimes. -Occupation: Shinra Scientist, R+D -Secondary Skills: Higher than average IQ -Extra abilities: Only person who can operate his inventions, until he teaches someone else; can fix anything, given enough time -Hobbies: Testing weapons he's designed -Background: Ever since a young age, Zigfried had been exposed to learning. His parents' backgrounds took him to many places, taught him many things. His passion for learning led him to devote much of his time to sciences. At the age of 10, he went on a round-world trip, to learn as much as he could about science. On that trip, he was discovered by Hojo, who took an interest in his mind and way of thinking. Hojo offered him a position with Shinra when he got older, and Zigfried accepted. Seven years later, he traveled to Midgar, where Scarlet hired him to the Research and Development Department. He worked there for a year, before becoming involved with AVALANCHE. -Mother: Jessica Schare, Actress, Gold Saucer -Father: Eric Chausenhaur, Travel Agent, Costa Del Sol -Siblings: None -Mate: None -Children: None -Pets: None -Birthplace: Costa Del Sol -Weapons: Prototype Weapon/Armor System (see notes for explanation) -Armour: Prototype Weapon/Armor System -Materia: Fire (level 1), Fire (level 1), Ice (level 1), -Other notes: Prototype Weapon/Armor System: Experimental weapon/armor combination. Consists of lightweight torso armor, which covers the chest, back, and shoulders. Mako power pack mounted on back powers systems for approximately 5 hours of continuous use. Most systems are dependent on Mako power; if it runs out, they shut down. Armor has the approximate strength of two Carbon Bangles welded together, one over the other. Weapon system consists of servo-assisted left arm, attached to torso armor. Servos in arm are not dependent on power pack, using self-replenishing micro fuel cells instead. Arm has rounded gripper claw at end, with four evenly spaced claws, and with a gripping potential of 35 times a normal person (think of those robot things at Gold Saucer which grab you and take you to prison). Also has medium range Mako laser built into center of "palm", and underhanging "Materia Grenade" launcher, which is detatchable from the arm and can be used by anyone who knows how. Sensors and targeting equipment are built into the unit as well. Armor also comes with eyepiece HUD, which straps on around the forehead and hangs over the left eye. HUD provides information to user from sensors, which can analyze any object, and targeting equipment, which allow user to lock onto a target, track its movements, and provide a lead marker to fire at. Invisible laser dot scope in arm is visible through eyepiece, allowing for precision firing. Limited magnification to 4X gives weapon limited sniper ability. Weapon/Armor System has two Materia slots, with double growth. "Materia Grenade" Launcher: Weapon loads elemental or effect Materia through clip. Materia is converted into pure liquid energy, which is then fired from the weapon. Does damage to target with the type of Materia that was used (i.e. use a fire Materia, get fire damage; use a poison Materia, does poison damage; etc...). Damage is metered on level of Materia used, and number of levels Materia needs to master (i.e. level 1 Materia does less damage than level 2 Materia, which does less damage than level 3, etc...). Required cool down period after firing of 5 minutes, due to the tremendous heat needed to liquify the Materia.